Very early test. The advance of Weather System. Rain, Pounds and Wetness done in part 1/2. Now I need to work on the wetness of walls.
The pounds/wetness are painted using vertex painting + mask technique.
The BP_weather controls via material collection parameter, the amount of pounds and wetness, also the particle system of Rain.
The SFX was gently produced by Wayne Scott and Jake Smith from Total Sounds.
https://soundcloud.com/total-sounds
https://www.facebook.com/totalsounds1
info@total-sounds.com
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