Procedural Music Test for my Composer
Added some morphing drums to the beats, that things are not to boring for the viewers. The video is for my composer MilkywayOutcast, to show him how his samples sound in my small game. :)
View ArticleVehicle Physics Test 4
Recently I added an exhaust particle effect to the vehicle. The standard vehicle class in my game engine has a hand brake that locks the rear wheels, thereby creating some drag and slowing the car...
View ArticleGyrodisc Super League Doubles Gameplay
A full match of doubles from Gyrodisc Super League.
View ArticleThe Island - Ethereal (updated graphics)
We are back with updated graphics. What do you guys think? We will announce the next pre-alpha test soon.
View ArticleShadows Peak (Early Access Trailer)
Shadows Peak on steam: http://store.steampowered.com/app/359940/ Shadows Peak is a story-driven atmospheric horror game focused on exploration. You play as a writer who decided to visit mysterious...
View ArticleRacing Apex Pre Alpha Trailer 2 - 60FPS PC Gameplay
This is the latest Racing Apex trailer captured at 60 frames per second on PC.
View ArticleProc Audio & Morphing orchestra proto
Yep, hope you like it. Music is autocomposed, from 2/4/8 sec samples in different groups and subgroups. This is no fixed music. Only one layer and it gives me nice variation. Samples from...
View ArticleODPA X3 Soundtrack- Revision of a Vision
This was a song I was working yesterday, excuse me if the metronome is annoying
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